AI Insights · Timothy · July 2021
Top 5 iOS Boxing Games in Slovakia Q2 2021
An overview of the performance of the top 5 boxing games on iOS in Slovakia during Q2 2021, including trends in downloads, revenue, and active users.
Performance of Top 5 Boxing Games on iOS in Slovakia for Q2 2021
In the second quarter of 2021, the top 5 boxing games on iOS in Slovakia exhibited varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game.
EA SPORTS™ UFC®
Throughout the quarter, EA SPORTS™ UFC® experienced modest but steady revenue, peaking at approximately $39 in mid-April. Weekly downloads fluctuated, with a noticeable drop to 12 in late April, but recovered to reach 56 in mid-May. Active users saw a gradual decline, starting from 196 at the end of March and tapering off to 110 by the end of June.
Slap Kings
Slap Kings maintained a consistent revenue stream around the mid-$20s throughout the quarter. Weekly downloads showed significant variation, peaking at 83 in early April but dropping to just 11 by mid-June. Active users followed a similar trend, starting strong at 261 in early April and decreasing to 92 by the end of June.
Real Boxing 2
Real Boxing 2 saw a peak in revenue of $35 in late April, with weekly figures generally fluctuating between $20 and $32. Downloads were highly variable, peaking at 81 in late May but dropping to just 1 in late April. Active users also varied, with a notable peak of 167 in late May before declining to 68 by the end of June.
Boxing Star: Real Boxing Fight
Boxing Star: Real Boxing Fight maintained a steady revenue of around $20-$27 throughout the quarter. Weekly downloads were generally low, with a maximum of 28 in early April and several weeks with no downloads at all. Active user data was limited, showing only a peak of 36 in early April.
WWE Mayhem
WWE Mayhem experienced a surge in revenue in early May, reaching $47, but generally hovered around the mid-teens for the rest of the quarter. Downloads were minimal, with occasional spikes, notably reaching 9 at the end of June. No active user data was provided for this period.
This data, sourced from Sensor Tower, provides a snapshot of the performance trends for these popular boxing games on iOS in Slovakia during Q2 2021. For more detailed insights, visit Sensor Tower.